//
//  RGXLotteryController.m
//  JiCaiBao
//
//  Created by rgx on 2017/1/13.
//  Copyright © 2017年 rgx. All rights reserved.
//

#import "RGXLotteryController.h"

@interface RGXLotteryController ()

@end

@implementation RGXLotteryController

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view from its nib.
    
    self.navigationController.navigationBar.barTintColor = ColorWithRGB(231, 66, 66);
    self.navigationController.navigationBar.translucent = NO;
    self.buyButton.layer.cornerRadius = 5.0;//5.0是圆角的弧度，根据需求自己更改
    [self initLeftNavigationBarItem_PreVC];
    self.view.backgroundColor = [UIColor whiteColor];
    
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}
- (void)dealloc{
    
}
/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

- (IBAction)buyClick:(id)sender {
}
- (IBAction)clearClick:(id)sender {
}
@end
